Studio Beta Introducing Occlusion Culling Announcements Roblox

Hi there, that is planned as an app in the not-too-distant future! Some will be removed in an update tonight to help condense wasted space and bandwidth. They will be removed in an Administer update soon. This is nothing major, just that PlaceIDs were being recorded in the app’s DB entry which was being sent out to the client.

Important Updates: Unrated Experiences and Changes to Experience Pages

Another thing is that this will affect older showcase games or open source places like Iris – Demonstration You seriously are disconnected from the platform if you think most developers have the time in a month to answer a questionaire for every game they’ve ever made, a lot of smaller developers simply do not have the time! There is no reason to do this, this will permanently stop us accessing old games, there are simply far too many for us to tell you to unlock, that’s a bandaid solution to this abysmal decision. We shouldn’t need to update questionaires if our answer still results in the same age rating. Unless there was a recent change made, games with mild repeated violence were always rated as 9+. At the end of the day, the Roblox playerbase is large and diverse enough that there will always be an audience for your game, regardless of what age restrictions or other maturity limits you add.
This is an amazing update! I’d would also like to see an update to Robloxs lighting engine. Nice I use unions for all my builds, so this is going to https://www.redlion.casino/ help out a lot! Any idea when this will start rolling out to live servers? When will this feature arrive for viewport frames/if it’s ever planned? You can also compare the impact of Occlusion Culling by turning it on/off in the Beta Feature menu (requires a Studio restart).
They did say the same thing repeatedly, just mentioned all the users who could benefit. A little disappointing, but better late than never. You just rephrased the same thing that was said before multiple times. Better frame rates, response times, and reduced jitter for players across the country
Yes, I have tried that and it still seems to not have fixed the issue. When I try to upload them in the private message, I get an error. The logs in AppData/Local/Roblox/Logs don’t seem to show any references to any errors happening, they just abruptly end. This is suddenly happening to me too. Following these steps will help us better understand the issue and work on a solution more efficiently.
Games with mild repeated violence (most Roblox games with violence) aren’t age gated by default; parents can manually restrict children from accessing games with any violence, but this is probably a fraction of a percent of users. I was working on an in development build of my game and set up the Questionnaire prematurely and put “Strong Language” When my game only contained a baseplate, Assets, and No code. I later get an email saying I need to update the questionnaire on all of my experiences or I risk moderation. Recently you guys added an update for “sensitive topics” and said in the devforum post to update the questionnaire only if our experiences contained sensitive topics.

Apps

Would be great if Roblox could have a centre in Africa.We also suffer from the Lag issue. That would be fair… if they didn’t already have Brazilian servers. I apologize if I’m being a bit too focused on this, but it’s something I’m really curious about.

chatting with us today. Have a nice day. Good bye.

Also happening to me, random intervals. Multiple team members have also experienced this bug internally. Did you uninstall it normally, or did you go through things like local files, local data, documents and registry keys?
It just makes the boring part 10x faster, so you can spend more time on what matters. If everyone just prompted something and shipped the same cookie-cutter game, I’d hate that too. This just helps more people actually finish something. I’m here to kill boilerplate so you can focus on game design, story, polish, and your own creative fingerprint. But that’s exactly why I built SuperbulletAI—to make quality fast, not just “fast trash.”

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Mirrors do not build, they reflect, and if you prompt it to build you a game then sure, it will. Or will they become curators of games they never really developed, caretakers of unknowable architectures? AI has am amazing ability to assist us in learning and help us search through hundreds of lines of code for a bug that appeared out of nowhere.
Roblox should NOT be making experiences that have no age rating inaccessible. Will there be some form of considering to alter the Age Surveys for Restricted experiences when they update their surveys? I really wanted to create a sword fighting game months ago that gave off a classic vibe but I ultimately decided not to because of the content rating system and wanting everyone to be able to play my games. Even if you all check all games that did the questionnaire not much will change on the end of those developers regardless. Also, any bad developer looking to create one of these experiences WILL lie in the questionnaire regardless. Any new person looking to make a quick place and publish it will not exactly know or even understand this questionnaire and may wonder why their experience(s) are never listed anywhere.

  • I wish this was live in my games already lol
  • And by the way, this is not just an issue with this tool, every mainstream AI service has similar issues.
  • There are so many old Roblox games it will be impossible for us to favorite them all.
  • I hope you’re doing well.Thank you for taking the time to submit this issue and for reading our message, also for submiting the files.
  • With the upcoming servers in Brazil, what will be the environmental impact, particularly in terms of carbon footprint?

The default minimum age is generally based on content descriptors generated from the experience questionnaire, but can be adjusted based on creator settings, user settings, or parental controls. You can still edit and test unrated experiences in Studio, and you can restore public access at any time by completing the questionnaire. To ensure your experience remains playable for users, simply complete the Maturity & Compliance questionnaire for unrated experiences by September 30. We believe every public experience on Roblox should have a content maturity label so users and parents can make informed decisions about experiences they play.

  • Administer features a very robust API to make your own apps.
  • I understand this is very barebones at the moment and it will be improved in a future update with the appropriate API to check via your own app.
  • A character, a storyline, a mechanic, an entire game.
  • Finally the brazilians server ;3
  • This is not only incredible, it’s game changing.

Check it out, try the demos, and if you like it, let me know what you built with it.AMA below if you’re curious about how I built it / tech behind it. SuperbulletAI isn’t just a simple “ChatGPT” wrapper. This tool helps you learn to code faster, not avoid it. Also, we are looking for QA members, come apply with this form
Considering that roblox is known for being easy to use for beginners how would this be managed by actual beginners? I also thought about this, but they probably won’t do anything about it, the owner being banned has already broken some rule and owners who abandoned it were already expected to have a downfall or their system no longer working in the game over time. There are so many old Roblox games it will be impossible for us to favorite them all. Could there be exceptions for older Roblox games, because some owners are no longer on Roblox or have been banned or just don’t care We will provide regular updates on our progress to preserve classic Roblox content.
The issue was a race condition with Mongo starting too slow on the VM and Administer was only waiting 3 seconds to boot. If you were having issues with anything you can retry now. Just pushed some hotfixes to a couple of apps.

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